void
_gdk_win32_window_destroy (GdkWindow *window,
- gboolean recursing,
- gboolean foreign_destroy)
+ gboolean recursing,
+ gboolean foreign_destroy)
{
GdkWindowObject *private = (GdkWindowObject *)window;
GdkWindowImplWin32 *window_impl = GDK_WINDOW_IMPL_WIN32 (private->impl);
return FALSE;
}
+/*
+ * queue_translation is meant to only move any outstanding invalid area
+ * in the given area by dx,dy. A typical example of when its needed is an
+ * app with two toplevels where one (A) overlaps the other (B). If the
+ * app first moves A so that B is invalidated and then scrolls B before
+ * handling the expose. The scroll operation will copy the invalid area
+ * to a new position, but when the invalid area is then exposed it only
+ * redraws the old areas not the place where the invalid data was copied
+ * by the scroll.
+ */
static void
_gdk_win32_window_queue_translation (GdkWindow *window,
GdkRegion *area,
gint dx,
gint dy)
{
- /* TODO: Get current updateregion, move any part of it that intersects area by dx,dy */
- HRGN hrgn = _gdk_win32_gdkregion_to_hrgn (area, dx, dy);
-
- API_CALL (InvalidateRgn, (GDK_WINDOW_HWND (window), hrgn, TRUE));
-
+ HRGN hrgn = CreateRectRgn (0, 0, 0, 0);
+ int ret = GetUpdateRgn (GDK_WINDOW_HWND (window), hrgn, FALSE);
+ if (ret == ERROR)
+ WIN32_API_FAILED ("GetUpdateRgn");
+ else if (ret != NULLREGION)
+ {
+ /* Get current updateregion, move any part of it that intersects area by dx,dy */
+ HRGN update = _gdk_win32_gdkregion_to_hrgn (area, 0, 0);
+ ret = CombineRgn (update, hrgn, update, RGN_AND);
+ if (ret == ERROR)
+ WIN32_API_FAILED ("CombineRgn");
+ else if (ret != NULLREGION)
+ {
+ OffsetRgn (update, dx, dy);
+ API_CALL (InvalidateRgn, (GDK_WINDOW_HWND (window), update, TRUE));
+ }
+ DeleteObject (update);
+ }
DeleteObject (hrgn);
}